26 lines
726 B
C#
26 lines
726 B
C#
using System;
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using NitroxModel.DataStructures.Unity;
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namespace NitroxModel.Packets;
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[Serializable]
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public class StasisSphereShot : Packet
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{
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public ushort PlayerId { get; }
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public NitroxVector3 Position { get; }
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public NitroxQuaternion Rotation { get; }
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public float Speed { get; }
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public float LifeTime { get; }
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public float ChargeNormalized { get; }
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public StasisSphereShot(ushort playerId, NitroxVector3 position, NitroxQuaternion rotation, float speed, float lifeTime, float chargeNormalized)
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{
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PlayerId = playerId;
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Position = position;
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Rotation = rotation;
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Speed = speed;
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LifeTime = lifeTime;
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ChargeNormalized = chargeNormalized;
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}
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}
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