24 lines
943 B
C#
24 lines
943 B
C#
using System;
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using System.Collections.Generic;
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using NitroxModel.DataStructures;
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using NitroxModel.DataStructures.GameLogic.Bases;
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using NitroxModel.DataStructures.GameLogic.Entities.Bases;
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namespace NitroxModel.Packets;
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[Serializable]
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public sealed class WaterParkDeconstructed : PieceDeconstructed
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{
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public InteriorPieceEntity NewWaterPark { get; }
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public List<NitroxId> MovedChildrenIds { get; }
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public bool Transfer { get; }
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public WaterParkDeconstructed(NitroxId baseId, NitroxId pieceId, BuildPieceIdentifier buildPieceIdentifier, GhostEntity replacerGhost, BaseData baseData, InteriorPieceEntity newWaterPark, List<NitroxId> movedChildrenIds, bool transfer, int operationId) :
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base(baseId, pieceId, buildPieceIdentifier, replacerGhost, baseData, operationId)
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{
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NewWaterPark = newWaterPark;
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MovedChildrenIds = movedChildrenIds ?? new List<NitroxId>();
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Transfer = transfer;
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}
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}
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