Files
Nitrox/NitroxPatcher/Patches/Dynamic/CyclopsLightingPanel_ToggleFloodlights_Patch.cs
2025-07-06 00:23:46 +02:00

26 lines
821 B
C#

using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.DataStructures;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class CyclopsLightingPanel_ToggleFloodlights_Patch : NitroxPatch, IDynamicPatch
{
public static readonly MethodInfo TARGET_METHOD = Reflect.Method((CyclopsLightingPanel t) => t.ToggleFloodlights());
public static bool Prefix(CyclopsLightingPanel __instance, out bool __state)
{
__state = __instance.floodlightsOn;
return true;
}
public static void Postfix(CyclopsLightingPanel __instance, bool __state)
{
if (__state != __instance.floodlightsOn && __instance.TryGetIdOrWarn(out NitroxId id))
{
Resolve<Entities>().EntityMetadataChanged(__instance, id);
}
}
}