19 lines
592 B
C#
19 lines
592 B
C#
using System.Reflection;
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using NitroxClient.GameLogic;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class EnergyMixin_OnAddItem_Patch : NitroxPatch, IDynamicPatch
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{
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public static readonly MethodInfo TARGET_METHOD = Reflect.Method((EnergyMixin t) => t.OnAddItem(default(InventoryItem)));
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public static void Postfix(EnergyMixin __instance, InventoryItem item)
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{
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if (item != null)
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{
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Resolve<ItemContainers>().BroadcastBatteryAdd(item.item.gameObject, __instance.gameObject, item.techType);
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}
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}
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}
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