51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
using System.Reflection;
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using FMOD.Studio;
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using NitroxClient.GameLogic.FMOD;
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using NitroxClient.MonoBehaviours;
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using NitroxClient.Unity.Helper;
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using NitroxModel_Subnautica.DataStructures;
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using NitroxModel.GameLogic.FMOD;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class FMOD_CustomEmitter_OnPlay_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((FMOD_CustomEmitter t) => t.OnPlay());
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public static bool Prefix()
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{
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return !FMODSoundSuppressor.SuppressFMODEvents;
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}
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public static void Postfix(FMOD_CustomEmitter __instance)
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{
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if (!Resolve<FMODWhitelist>().IsWhitelisted(__instance.asset.path))
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{
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return;
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}
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EventInstance evt = __instance.GetEventInstance();
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evt.getVolume(out float volume, out float _);
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if (__instance.TryGetComponentInParent(out NitroxEntity nitroxEntity, true))
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{
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evt.getDescription(out EventDescription description);
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description.is3D(out bool is3D);
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if (is3D)
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{
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Resolve<FMODSystem>().SendCustomEmitterPlay(nitroxEntity.Id, __instance.asset.path);
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}
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else
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{
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Resolve<FMODSystem>().SendEventInstancePlay(nitroxEntity.Id, __instance.asset.path, __instance.transform.position.ToDto(), volume);
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}
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}
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else
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{
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Resolve<FMODSystem>().SendAssetPlay(__instance.asset.path, __instance.transform.position.ToDto(), volume);
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}
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}
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}
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