Files
Nitrox/NitroxPatcher/Patches/Dynamic/Inventory_LoseItems_Patch.cs
2025-07-06 00:23:46 +02:00

21 lines
553 B
C#

using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class Inventory_LoseItems_Patch : NitroxPatch, IDynamicPatch
{
internal static readonly MethodInfo TARGET_METHOD = Reflect.Method((Inventory t) => t.LoseItems());
public static bool Prefix(Inventory __instance, ref bool __result)
{
if (Resolve<LocalPlayer>().KeepInventoryOnDeath)
{
__result = false;
return false;
}
return true;
}
}