21 lines
526 B
C#
21 lines
526 B
C#
using System.Reflection;
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using NitroxClient.GameLogic;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class Inventory_Pickup_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((Inventory t) => t.Pickup(default, default));
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public static void Prefix()
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{
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Resolve<Items>().IsInventoryPickingUp = true;
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}
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public static void Finalizer()
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{
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Resolve<Items>().IsInventoryPickingUp = false;
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}
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}
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