35 lines
1.3 KiB
C#
35 lines
1.3 KiB
C#
using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection.Emit;
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using HarmonyLib;
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using NitroxClient.GameLogic;
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using NitroxModel.Helper;
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using UnityEngine;
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namespace NitroxPatcher.Patches.Dynamic;
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/// <summary>
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/// Replaces local use of <see cref="Time.deltaTime"/> by <see cref="TimeManager.DeltaTime"/>
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/// </summary>
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public sealed partial class LeakingRadiation_Update_Patch : NitroxPatch, IDynamicPatch
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{
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public static readonly MethodInfo TARGET_METHOD = Reflect.Method((LeakingRadiation t) => t.Update());
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private static readonly MethodInfo INSERTED_METHOD = Reflect.Method(() => GetDeltaTime());
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private static readonly MethodInfo MATCHING_FIELD = Reflect.Property(() => Time.deltaTime).GetGetMethod();
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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return new CodeMatcher(instructions).MatchStartForward(new CodeMatch(OpCodes.Call, MATCHING_FIELD))
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.SetOperandAndAdvance(INSERTED_METHOD)
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.InstructionEnumeration();
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}
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/// <summary>
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/// Wrapper for dependency resolving and variable querying
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/// </summary>
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public static float GetDeltaTime()
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{
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return Resolve<TimeManager>().DeltaTime;
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}
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}
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