44 lines
1.9 KiB
C#
44 lines
1.9 KiB
C#
// Disabled because these patches cause certain animations to break (such as https://github.com/SubnauticaNitrox/Nitrox/issues/2287)
|
|
// TODO: reenable after the 1.8 release and fix animations
|
|
#if false
|
|
using System.Reflection;
|
|
using NitroxClient.Communication.Abstract;
|
|
using NitroxClient.GameLogic.PlayerLogic;
|
|
using NitroxClient.MonoBehaviours;
|
|
using NitroxClient.MonoBehaviours.CinematicController;
|
|
using NitroxClient.Unity.Helper;
|
|
using NitroxModel.Helper;
|
|
|
|
namespace NitroxPatcher.Patches.Dynamic;
|
|
|
|
public sealed partial class PlayerCinematicController_StartCinematicMode_Patch : NitroxPatch, IDynamicPatch
|
|
{
|
|
private static readonly MethodInfo targetMethod = Reflect.Method((PlayerCinematicController t) => t.StartCinematicMode(default));
|
|
|
|
public static void Prefix(PlayerCinematicController __instance)
|
|
{
|
|
if (__instance.cinematicModeActive)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!__instance.TryGetComponentInParent(out NitroxEntity entity, true))
|
|
{
|
|
Log.Warn($"[{nameof(PlayerCinematicController_StartCinematicMode_Patch)}] - No NitroxEntity for \"{__instance.gameObject.GetFullHierarchyPath()}\" found!");
|
|
return;
|
|
}
|
|
|
|
if (!__instance.TryGetComponent(out MultiplayerCinematicController multiplayerCinematicController))
|
|
{
|
|
Log.Error($"[{nameof(PlayerCinematicController_StartCinematicMode_Patch)}] - No MultiplayerCinematicController for \"{__instance.gameObject.GetFullHierarchyPath()}\" found!");
|
|
return;
|
|
}
|
|
|
|
multiplayerCinematicController.CallAllCinematicModeEnd();
|
|
|
|
int identifier = MultiplayerCinematicReference.GetCinematicControllerIdentifier(__instance.gameObject, entity.gameObject);
|
|
Resolve<PlayerCinematics>().StartCinematicMode(Resolve<IMultiplayerSession>().Reservation.PlayerId, entity.Id, identifier, __instance.playerViewAnimationName);
|
|
}
|
|
}
|
|
#endif
|