23 lines
744 B
C#
23 lines
744 B
C#
using System.Reflection;
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using NitroxClient.MonoBehaviours.Cyclops;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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/// <summary>
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/// Setups the cyclops and the local player when it starts piloting it.
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/// </summary>
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public sealed partial class Player_EnterPilotingMode_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((Player t) => t.EnterPilotingMode(default, default));
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public static void Postfix(Player __instance)
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{
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if (__instance.currentSub && __instance.currentSub.TryGetComponent(out NitroxCyclops nitroxCyclops))
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{
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__instance.rigidBody.isKinematic = true;
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nitroxCyclops.SetBroadcasting();
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}
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}
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}
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