Files
Nitrox/NitroxPatcher/Patches/Dynamic/Player_EnterPilotingMode_Patch.cs
2025-07-06 00:23:46 +02:00

23 lines
744 B
C#

using System.Reflection;
using NitroxClient.MonoBehaviours.Cyclops;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
/// <summary>
/// Setups the cyclops and the local player when it starts piloting it.
/// </summary>
public sealed partial class Player_EnterPilotingMode_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((Player t) => t.EnterPilotingMode(default, default));
public static void Postfix(Player __instance)
{
if (__instance.currentSub && __instance.currentSub.TryGetComponent(out NitroxCyclops nitroxCyclops))
{
__instance.rigidBody.isKinematic = true;
nitroxCyclops.SetBroadcasting();
}
}
}