Files
Nitrox/NitroxServer-Subnautica/GameLogic/SubnauticaWorldModifier.cs
2025-07-06 00:23:46 +02:00

22 lines
758 B
C#

using NitroxModel.DataStructures.GameLogic.Entities;
using NitroxServer.GameLogic;
using NitroxServer.Serialization.World;
namespace NitroxServer_Subnautica.GameLogic;
public class SubnauticaWorldModifier : IWorldModifier
{
// This constant is defined by Subnautica and should never be modified
private const int TOTAL_LEAKS = 11;
public void ModifyWorld(World world)
{
// Creating entities for the 11 RadiationLeakPoint located at (Aurora Scene) //Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)
for (int i = 0; i < TOTAL_LEAKS; i++)
{
RadiationLeakEntity leakEntity = new(new(), i, new(0));
world.WorldEntityManager.AddOrUpdateGlobalRootEntity(leakEntity);
}
}
}