Files
Nitrox/NitroxServer/Communication/Packets/Processors/FireDousedProcessor.cs
2025-07-06 00:23:46 +02:00

22 lines
635 B
C#

using NitroxModel.Packets;
using NitroxServer.Communication.Packets.Processors.Abstract;
using NitroxServer.GameLogic;
namespace NitroxServer.Communication.Packets.Processors
{
class FireDousedProcessor : AuthenticatedPacketProcessor<FireDoused>
{
private readonly PlayerManager playerManager;
public FireDousedProcessor(PlayerManager playerManager)
{
this.playerManager = playerManager;
}
public override void Process(FireDoused packet, Player simulatingPlayer)
{
playerManager.SendPacketToOtherPlayers(packet, simulatingPlayer);
}
}
}