Files
Nitrox/NitroxServer/ConsoleCommands/AutosaveCommand.cs
2025-07-06 00:23:46 +02:00

44 lines
1.5 KiB
C#

using System.IO;
using NitroxModel.DataStructures.GameLogic;
using NitroxModel.Serialization;
using NitroxServer.ConsoleCommands.Abstract;
using NitroxServer.ConsoleCommands.Abstract.Type;
namespace NitroxServer.ConsoleCommands
{
internal class AutoSaveCommand : Command
{
private readonly Server server;
private readonly SubnauticaServerConfig serverConfig;
public AutoSaveCommand(Server server, SubnauticaServerConfig serverConfig) : base("autosave", Perms.ADMIN, "Toggles the map autosave")
{
AddParameter(new TypeBoolean("on/off", true, "Whether autosave should be on or off"));
this.server = server;
this.serverConfig = serverConfig;
}
protected override void Execute(CallArgs args)
{
bool toggle = args.Get<bool>(0);
using (serverConfig.Update(Path.Combine(KeyValueStore.Instance.GetSavesFolderDir(), server.Name)))
{
if (toggle)
{
serverConfig.DisableAutoSave = false;
Server.Instance.EnablePeriodicSaving();
SendMessage(args.Sender, "Enabled periodical saving");
}
else
{
serverConfig.DisableAutoSave = true;
Server.Instance.DisablePeriodicSaving();
SendMessage(args.Sender, "Disabled periodical saving");
}
}
}
}
}