Files
Nitrox/NitroxServer/ConsoleCommands/GameModeCommand.cs
2025-07-06 00:23:46 +02:00

51 lines
1.8 KiB
C#

using NitroxModel.DataStructures.GameLogic;
using NitroxModel.Packets;
using NitroxModel.Server;
using NitroxServer.ConsoleCommands.Abstract;
using NitroxServer.ConsoleCommands.Abstract.Type;
using NitroxServer.GameLogic;
namespace NitroxServer.ConsoleCommands;
internal class GameModeCommand : Command
{
private readonly PlayerManager playerManager;
public GameModeCommand(PlayerManager playerManager) : base("gamemode", Perms.ADMIN, "Changes a player's gamemode")
{
AddParameter(new TypeEnum<NitroxGameMode>("gamemode", true, "Gamemode to change to"));
AddParameter(new TypePlayer("name", false, "Username to whom change the game mode (defaults to self)"));
this.playerManager = playerManager;
}
protected override void Execute(CallArgs args)
{
NitroxGameMode gameMode = args.Get<NitroxGameMode>(0);
Player targetPlayer = args.Get<Player>(1);
if (args.IsConsole && targetPlayer == null)
{
Log.Error($"Console can't use the gamemode command without providing a player name to it.");
return;
}
// The target player if not set, is the player who sent the command
targetPlayer ??= args.Sender.Value;
targetPlayer.GameMode = gameMode;
playerManager.SendPacketToAllPlayers(GameModeChanged.ForPlayer(targetPlayer.Id, gameMode));
SendMessage(targetPlayer, $"GameMode changed to {gameMode}");
if (args.IsConsole)
{
Log.Info($"Changed {targetPlayer.Name} [{targetPlayer.Id}]'s gamemode to {gameMode}");
}
else
{
if (targetPlayer != args.Sender.Value)
{
SendMessage(args.Sender.Value, $"GameMode of {targetPlayer.Name} changed to {gameMode}");
}
}
}
}