Files
2025-07-06 00:23:46 +02:00

27 lines
972 B
C#

using NitroxModel.DataStructures.GameLogic;
using NitroxModel.Packets;
using NitroxServer.ConsoleCommands.Abstract;
using NitroxServer.ConsoleCommands.Abstract.Type;
namespace NitroxServer.ConsoleCommands
{
internal class OpCommand : Command
{
public OpCommand() : base("op", Perms.ADMIN, "Sets a user as admin")
{
AddParameter(new TypePlayer("name", true, "The players name to make an admin"));
}
protected override void Execute(CallArgs args)
{
Player targetPlayer = args.Get<Player>(0);
targetPlayer.Permissions = Perms.ADMIN;
// We need to notify this player that he can show all the admin-related stuff
targetPlayer.SendPacket(new PermsChanged(targetPlayer.Permissions));
SendMessage(targetPlayer, "You were promoted to ADMIN");
SendMessage(args.Sender, $"Updated {targetPlayer.Name}\'s permissions to ADMIN");
}
}
}