Files
Nitrox/NitroxServer/ConsoleCommands/UnmuteCommand.cs
2025-07-06 00:23:46 +02:00

49 lines
1.7 KiB
C#

using NitroxModel.DataStructures.GameLogic;
using NitroxModel.Packets;
using NitroxServer.ConsoleCommands.Abstract;
using NitroxServer.ConsoleCommands.Abstract.Type;
using NitroxServer.GameLogic;
namespace NitroxServer.ConsoleCommands
{
internal class UnmuteCommand : Command
{
private readonly PlayerManager playerManager;
public UnmuteCommand(PlayerManager playerManager) : base("unmute", Perms.MODERATOR, "Removes a mute from a player")
{
this.playerManager = playerManager;
AddParameter(new TypePlayer("name", true, "Player to unmute"));
}
protected override void Execute(CallArgs args)
{
Player targetPlayer = args.Get<Player>(0);
if (args.SenderName == targetPlayer.Name)
{
SendMessage(args.Sender, "You can't unmute yourself");
return;
}
if (!args.IsConsole && targetPlayer.Permissions >= args.Sender.Value.Permissions)
{
SendMessage(args.Sender, $"You're not allowed to unmute {targetPlayer.Name}");
return;
}
if (!targetPlayer.PlayerContext.IsMuted)
{
SendMessage(args.Sender, $"{targetPlayer.Name} is already unmuted");
args.Sender.Value.SendPacket(new MutePlayer(targetPlayer.Id, targetPlayer.PlayerContext.IsMuted));
return;
}
targetPlayer.PlayerContext.IsMuted = false;
playerManager.SendPacketToAllPlayers(new MutePlayer(targetPlayer.Id, targetPlayer.PlayerContext.IsMuted));
SendMessage(targetPlayer, "You're no longer muted");
SendMessage(args.Sender, $"Unmuted {targetPlayer.Name}");
}
}
}