39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
using NitroxModel.DataStructures.GameLogic;
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using NitroxModel.Helper;
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using NitroxServer.ConsoleCommands.Abstract;
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using NitroxServer.ConsoleCommands.Abstract.Type;
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namespace NitroxServer.ConsoleCommands
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{
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internal class WarpCommand : Command
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{
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public WarpCommand() : base("warp", Perms.MODERATOR, "Allows to teleport players")
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{
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AddParameter(new TypePlayer("name", true, "Player to teleport to (or a player specified to teleport)"));
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AddParameter(new TypePlayer("name", false, "The players name to teleport to"));
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}
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protected override void Execute(CallArgs args)
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{
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Player destination;
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Player sender;
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//Allows the console to teleport two players
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if (args.IsValid(1))
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{
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destination = args.Get<Player>(1);
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sender = args.Get<Player>(0);
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}
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else
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{
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Validate.IsFalse(args.IsConsole, "This command can't be used by CONSOLE");
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destination = args.Get<Player>(0);
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sender = args.Sender.Value;
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}
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sender.Teleport(destination.Position, destination.SubRootId);
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SendMessage(sender, $"Teleported to {destination.Name}");
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}
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}
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}
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