Files
Nitrox/NitroxServer/Resources/PrefabPlaceholderRandomAsset.cs
2025-07-06 00:23:46 +02:00

10 lines
323 B
C#

using System.Collections.Generic;
using NitroxModel.DataStructures.Unity;
namespace NitroxServer.Resources;
public record struct PrefabPlaceholderRandomAsset(List<string> ClassIds, NitroxTransform Transform = null, string ClassId = null) : IPrefabAsset
{
public NitroxTransform Transform { get; set; } = Transform;
}