Files
Nitrox/NitroxClient/GameLogic/PlayerLogic/PlayerModel/Abstract/ILocalNitroxPlayer.cs
2025-07-06 00:23:46 +02:00

12 lines
411 B
C#

using UnityEngine;
namespace NitroxClient.GameLogic.PlayerLogic.PlayerModel.Abstract
{
public interface ILocalNitroxPlayer : INitroxPlayer
{
//This serves as a "clean" player model to clone from. The root player model is going to be recolored as well
//which would change our HSV filter parameters. Who wants to hit a moving target?
GameObject BodyPrototype { get; }
}
}