10 lines
270 B
C#
10 lines
270 B
C#
using System.Collections.ObjectModel;
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namespace NitroxClient.GameLogic.PlayerLogic.PlayerModel.Equipment.Abstract
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{
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public interface IEquipmentVisibilityHandler
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{
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void UpdateEquipmentVisibility(ReadOnlyCollection<TechType> currentEquipment);
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}
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}
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