Files
Nitrox/NitroxClient/GameLogic/Spawning/Metadata/Processor/IncubatorMetadataProcessor.cs
2025-07-06 00:23:46 +02:00

27 lines
904 B
C#

using NitroxClient.GameLogic.Spawning.Metadata.Processor.Abstract;
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.Metadata.Processor;
public class IncubatorMetadataProcessor : EntityMetadataProcessor<IncubatorMetadata>
{
public override void ProcessMetadata(GameObject gameObject, IncubatorMetadata metadata)
{
if (metadata.Powered)
{
IncubatorActivationTerminal terminal = gameObject.GetComponentInChildren<IncubatorActivationTerminal>();
terminal.incubator.SetPowered(true);
terminal.onUseGoal?.Trigger();
terminal.CloseDeck();
}
if (metadata.Hatched)
{
Incubator incubator = gameObject.GetComponentInChildren<Incubator>();
incubator.hatched = true;
incubator.OnHatched();
}
}
}