Files
Nitrox/NitroxClient/GameLogic/Spawning/Metadata/Processor/StarshipDoorMetadataProcessor.cs
2025-07-06 00:23:46 +02:00

24 lines
759 B
C#

using NitroxClient.GameLogic.Spawning.Metadata.Processor.Abstract;
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.Metadata.Processor;
public class StarshipDoorMetadataProcessor : EntityMetadataProcessor<StarshipDoorMetadata>
{
public override void ProcessMetadata(GameObject gameObject, StarshipDoorMetadata metadata)
{
StarshipDoor starshipDoor = gameObject.GetComponent<StarshipDoor>();
starshipDoor.doorOpen = metadata.DoorOpen;
starshipDoor.doorLocked = metadata.DoorLocked;
if (metadata.DoorLocked)
{
starshipDoor.LockDoor();
}
else
{
starshipDoor.UnlockDoor();
}
}
}