Files
Nitrox/NitroxModel/DataStructures/GameLogic/Bases/BuildPieceIdentifier.cs
2025-07-06 00:23:46 +02:00

26 lines
759 B
C#

using System;
using System.Runtime.Serialization;
namespace NitroxModel.DataStructures.GameLogic.Bases;
[Serializable, DataContract]
public record struct BuildPieceIdentifier(NitroxTechType Recipe, NitroxBaseFace? BaseFace, NitroxInt3 BaseCell, NitroxInt3 PiecePoint)
{
[DataMember(Order = 1)]
public NitroxTechType Recipe = Recipe;
[DataMember(Order = 2)]
public NitroxBaseFace? BaseFace = BaseFace;
[DataMember(Order = 3)]
public NitroxInt3 BaseCell = BaseCell;
[DataMember(Order = 4)]
public NitroxInt3 PiecePoint = PiecePoint;
public override readonly string ToString()
{
return $"BuildPieceIdentifier (Recipe: {Recipe}, BaseFace: {BaseFace}, BaseCell: {BaseCell}, PiecePoint: {PiecePoint})";
}
}