Files
Nitrox/NitroxModel/DataStructures/GameLogic/Entities/Metadata/CrafterMetadata.cs
2025-07-06 00:23:46 +02:00

38 lines
944 B
C#

using System;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
namespace NitroxModel.DataStructures.GameLogic.Entities.Metadata;
[Serializable]
[DataContract]
public class CrafterMetadata : EntityMetadata
{
[DataMember(Order = 1)]
public NitroxTechType TechType { get; }
[DataMember(Order = 2)]
public float StartTime { get; }
[DataMember(Order = 3)]
public float Duration { get; }
[IgnoreConstructor]
protected CrafterMetadata()
{
// Constructor for serialization. Has to be "protected" for json serialization.
}
public CrafterMetadata(NitroxTechType techType, float startTime, float duration)
{
TechType = techType;
StartTime = startTime;
Duration = duration;
}
public override string ToString()
{
return $"[CrafterMetadata TechType: {TechType} StartTime: {StartTime} Duration: {Duration} {base.ToString()}]";
}
}