24 lines
952 B
C#
24 lines
952 B
C#
using NitroxModel.Packets;
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using NitroxModel.Serialization;
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using NitroxServer.Communication.Packets.Processors.Abstract;
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namespace NitroxServer.Communication.Packets.Processors
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{
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public class MultiplayerSessionPolicyRequestProcessor : UnauthenticatedPacketProcessor<MultiplayerSessionPolicyRequest>
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{
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private readonly SubnauticaServerConfig config;
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public MultiplayerSessionPolicyRequestProcessor(SubnauticaServerConfig config)
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{
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this.config = config;
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}
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// This will extend in the future when we look into different options for auth
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public override void Process(MultiplayerSessionPolicyRequest packet, INitroxConnection connection)
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{
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Log.Info("Providing session policies...");
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connection.SendPacket(new MultiplayerSessionPolicy(packet.CorrelationId, config.DisableConsole, config.MaxConnections, config.IsPasswordRequired()));
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}
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}
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}
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