Files
Nitrox/NitroxServer/Communication/Packets/Processors/MultiplayerSessionPolicyRequestProcessor.cs
2025-07-06 00:23:46 +02:00

24 lines
952 B
C#

using NitroxModel.Packets;
using NitroxModel.Serialization;
using NitroxServer.Communication.Packets.Processors.Abstract;
namespace NitroxServer.Communication.Packets.Processors
{
public class MultiplayerSessionPolicyRequestProcessor : UnauthenticatedPacketProcessor<MultiplayerSessionPolicyRequest>
{
private readonly SubnauticaServerConfig config;
public MultiplayerSessionPolicyRequestProcessor(SubnauticaServerConfig config)
{
this.config = config;
}
// This will extend in the future when we look into different options for auth
public override void Process(MultiplayerSessionPolicyRequest packet, INitroxConnection connection)
{
Log.Info("Providing session policies...");
connection.SendPacket(new MultiplayerSessionPolicy(packet.CorrelationId, config.DisableConsole, config.MaxConnections, config.IsPasswordRequired()));
}
}
}