29 lines
1.0 KiB
C#
29 lines
1.0 KiB
C#
using NitroxModel.Packets;
|
|
using NitroxServer.Communication.Packets.Processors.Abstract;
|
|
using NitroxServer.GameLogic;
|
|
using NitroxServer.GameLogic.Unlockables;
|
|
|
|
namespace NitroxServer.Communication.Packets.Processors
|
|
{
|
|
public class RadioPlayPendingMessageProcessor : AuthenticatedPacketProcessor<RadioPlayPendingMessage>
|
|
{
|
|
private readonly StoryGoalData storyGoalData;
|
|
private readonly PlayerManager playerManager;
|
|
|
|
public RadioPlayPendingMessageProcessor(StoryGoalData storyGoalData, PlayerManager playerManager)
|
|
{
|
|
this.storyGoalData = storyGoalData;
|
|
this.playerManager = playerManager;
|
|
}
|
|
|
|
public override void Process(RadioPlayPendingMessage packet, Player player)
|
|
{
|
|
if (!storyGoalData.RemovedLatestRadioMessage())
|
|
{
|
|
Log.Warn($"Tried to remove the latest radio message but the radio queue is empty: {packet}");
|
|
}
|
|
playerManager.SendPacketToOtherPlayers(packet, player);
|
|
}
|
|
}
|
|
}
|