Files
Nitrox/NitroxServer/Communication/Packets/Processors/SubRootChangedPacketProcessor.cs
2025-07-06 00:23:46 +02:00

27 lines
956 B
C#

using NitroxModel.Packets;
using NitroxServer.Communication.Packets.Processors.Abstract;
using NitroxServer.GameLogic;
using NitroxServer.GameLogic.Entities;
namespace NitroxServer.Communication.Packets.Processors
{
class SubRootChangedPacketProcessor : AuthenticatedPacketProcessor<SubRootChanged>
{
private readonly PlayerManager playerManager;
private readonly EntityRegistry entityRegistry;
public SubRootChangedPacketProcessor(PlayerManager playerManager, EntityRegistry entityRegistry)
{
this.playerManager = playerManager;
this.entityRegistry = entityRegistry;
}
public override void Process(SubRootChanged packet, Player player)
{
entityRegistry.ReparentEntity(player.GameObjectId, packet.SubRootId.OrNull());
player.SubRootId = packet.SubRootId;
playerManager.SendPacketToOtherPlayers(packet, player);
}
}
}