Files
Nitrox/NitroxServer/GameLogic/Players/PlayerData.cs
2025-07-06 00:23:46 +02:00

26 lines
693 B
C#

using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
namespace NitroxServer.GameLogic.Players
{
[DataContract]
public class PlayerData
{
[DataMember(Order = 1)]
public List<PersistedPlayerData> Players = [];
public List<Player> GetPlayers()
{
return Players.Select(playerData => playerData.ToPlayer()).ToList();
}
public static PlayerData From(IEnumerable<Player> players)
{
List<PersistedPlayerData> persistedPlayers = players.Select(PersistedPlayerData.FromPlayer).ToList();
return new PlayerData { Players = persistedPlayers };
}
}
}