17 lines
498 B
C#
17 lines
498 B
C#
using NitroxModel.MultiplayerSession;
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using NitroxModel.Packets;
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namespace NitroxClient.Communication.Abstract
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{
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public interface IMultiplayerSessionState
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{
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IClient Client { get; }
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string IpAddress { get; }
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int ServerPort { get; }
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MultiplayerSessionPolicy SessionPolicy { get; }
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PlayerSettings PlayerSettings { get; }
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AuthenticationContext AuthenticationContext { get; }
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MultiplayerSessionReservation Reservation { get; }
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}
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}
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