Files
Nitrox/NitroxClient/Communication/MultiplayerSession/ConnectionState/ConnectionNegotiatingState.cs
2025-07-06 00:23:46 +02:00

14 lines
478 B
C#

using System;
using NitroxClient.Communication.Abstract;
namespace NitroxClient.Communication.MultiplayerSession.ConnectionState
{
public abstract class ConnectionNegotiatingState : CommunicatingState
{
public override void JoinSession(IMultiplayerSessionConnectionContext sessionConnectionContext)
{
throw new InvalidOperationException("Cannot join a session until a reservation has been negotiated with the server.");
}
}
}