Files
Nitrox/NitroxClient/GameLogic/Spawning/Abstract/IEntitySpawner.cs
2025-07-06 00:23:46 +02:00

14 lines
346 B
C#

using System.Collections;
using NitroxModel.DataStructures.GameLogic;
using NitroxModel.DataStructures.Util;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.Abstract;
public interface IEntitySpawner
{
IEnumerator SpawnAsync(Entity entity, TaskResult<Optional<GameObject>> result);
bool SpawnsOwnChildren(Entity entity);
}