Files
Nitrox/NitroxClient/GameLogic/Spawning/Bases/BaseLeakEntitySpawner.cs
2025-07-06 00:23:46 +02:00

41 lines
1.4 KiB
C#

using System.Collections;
using NitroxClient.GameLogic.Spawning.Abstract;
using NitroxClient.MonoBehaviours;
using NitroxModel.DataStructures.GameLogic.Entities.Bases;
using NitroxModel.DataStructures.Util;
using NitroxModel_Subnautica.DataStructures;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.Bases;
public class BaseLeakEntitySpawner : SyncEntitySpawner<BaseLeakEntity>
{
private readonly LiveMixinManager liveMixinManager;
public BaseLeakEntitySpawner(LiveMixinManager liveMixinManager)
{
this.liveMixinManager = liveMixinManager;
}
protected override IEnumerator SpawnAsync(BaseLeakEntity entity, TaskResult<Optional<GameObject>> result)
{
SpawnSync(entity, result);
yield break;
}
protected override bool SpawnsOwnChildren(BaseLeakEntity entity) => false;
protected override bool SpawnSync(BaseLeakEntity entity, TaskResult<Optional<GameObject>> result)
{
if (!NitroxEntity.TryGetComponentFrom(entity.ParentId, out BaseHullStrength baseHullStrength))
{
Log.Error($"[{nameof(BaseLeakEntitySpawner)}] Couldn't find a {nameof(BaseHullStrength)} from id {entity.ParentId}");
return true;
}
BaseLeakManager baseLeakManager = baseHullStrength.gameObject.EnsureComponent<BaseLeakManager>();
baseLeakManager.EnsureLeak(entity.RelativeCell.ToUnity(), entity.Id, entity.Health);
return true;
}
}