Files
Nitrox/NitroxClient/GameLogic/Spawning/WorldEntities/CreatureRespawnEntitySpawner.cs
2025-07-06 00:23:46 +02:00

158 lines
5.6 KiB
C#

using System.Collections;
using NitroxClient.GameLogic.Simulation;
using NitroxClient.MonoBehaviours;
using NitroxClient.Unity.Helper;
using NitroxModel.DataStructures;
using NitroxModel.DataStructures.GameLogic.Entities;
using NitroxModel.DataStructures.Util;
using NitroxModel_Subnautica.DataStructures;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.WorldEntities;
public class CreatureRespawnEntitySpawner : IWorldEntitySpawner, IWorldEntitySyncSpawner
{
private readonly SimulationOwnership simulationOwnership;
public CreatureRespawnEntitySpawner(SimulationOwnership simulationOwnership)
{
this.simulationOwnership = simulationOwnership;
}
public IEnumerator SpawnAsync(WorldEntity entity, Optional<GameObject> parent, EntityCell cellRoot, TaskResult<Optional<GameObject>> result)
{
if (entity is not CreatureRespawnEntity creatureRespawnEntity)
{
yield break;
}
if (!DefaultWorldEntitySpawner.TryGetCachedPrefab(out GameObject prefab, classId: entity.ClassId))
{
TaskResult<GameObject> prefabResult = new();
yield return DefaultWorldEntitySpawner.RequestPrefab(entity.ClassId, prefabResult);
if (!prefabResult.Get())
{
Log.Error($"Couldn't find a prefab for {nameof(OxygenPipeEntity)} of ClassId {entity.ClassId}");
yield break;
}
prefab = prefabResult.Get();
}
GameObject gameObject = GameObjectHelper.InstantiateInactiveWithId(prefab, entity.Id);
if (!VerifyCanSpawnOrError(creatureRespawnEntity, gameObject, out Respawn respawn))
{
yield break;
}
SetupObject(creatureRespawnEntity, gameObject, respawn);
result.Set(gameObject);
}
public bool SpawnSync(WorldEntity entity, Optional<GameObject> parent, EntityCell cellRoot, TaskResult<Optional<GameObject>> result)
{
if (entity is not CreatureRespawnEntity creatureRespawnEntity)
{
return true;
}
if (!DefaultWorldEntitySpawner.TryGetCachedPrefab(out GameObject prefab, classId: entity.ClassId))
{
return false;
}
GameObject gameObject = GameObjectHelper.InstantiateInactiveWithId(prefab, entity.Id);
if (!VerifyCanSpawnOrError(creatureRespawnEntity, gameObject, out Respawn respawn))
{
return true;
}
SetupObject(creatureRespawnEntity, gameObject, respawn);
result.Set(gameObject);
return true;
}
public bool SpawnsOwnChildren() => false;
private bool VerifyCanSpawnOrError(CreatureRespawnEntity entity, GameObject gameObject, out Respawn respawn)
{
// Respawn's logic only work during their Start method so we'll either execute it directly when spawning this entity, or destroy it
if (DayNightCycle.main.timePassedAsFloat < entity.SpawnTime)
{
GameObject.Destroy(gameObject);
respawn = null;
return false;
}
if (gameObject.TryGetComponent(out respawn))
{
return true;
}
Log.Error($"Could not find component {nameof(Respawn)} on prefab with ClassId: {entity.ClassId}");
return false;
}
private void SetupObject(CreatureRespawnEntity entity, GameObject gameObject, Respawn respawn)
{
RespawnContext context = new() { Entity = entity, GameObject = gameObject, Respawn = respawn };
LockRequest<RespawnContext> lockRequest = new(entity.Id, SimulationLockType.TRANSIENT, TriggerRespawnCallback, context);
simulationOwnership.RequestSimulationLock(lockRequest);
}
private static void TriggerRespawnCallback(NitroxId entityId, bool acquired, RespawnContext context)
{
if (!acquired)
{
GameObject.Destroy(context.GameObject);
return;
}
GameObject gameObject = context.GameObject;
CreatureRespawnEntity entity = context.Entity;
Respawn respawn = context.Respawn;
// This will only happen if the respawn is ready to be activated
Transform transform = gameObject.transform;
transform.localPosition = entity.Transform.Position.ToUnity();
transform.localRotation = entity.Transform.Rotation.ToUnity();
transform.localScale = entity.Transform.LocalScale.ToUnity();
// It's possible that either the respawn was parented to something (e.g. a Reefback) or directly to a cell
if (entity.ParentId != null)
{
if (LargeWorldStreamer.main)
{
LargeWorldStreamer.main.cellManager.UnregisterEntity(gameObject);
}
if (NitroxEntity.TryGetComponentFrom(entity.ParentId, out Transform parent))
{
transform.parent = parent;
}
}
else if (gameObject.TryGetComponent(out LargeWorldEntity largeWorldEntity))
{
largeWorldEntity.cellLevel = (LargeWorldEntity.CellLevel)entity.Level;
if (LargeWorldStreamer.main)
{
LargeWorldStreamer.main.cellManager.RegisterEntity(gameObject);
}
}
respawn.spawnTime = entity.SpawnTime;
respawn.techType = entity.RespawnTechType.ToUnity();
respawn.addComponents.Clear();
respawn.addComponents.AddRange(entity.AddComponents);
gameObject.SetActive(true);
}
internal class RespawnContext : LockRequestContext
{
public CreatureRespawnEntity Entity;
public GameObject GameObject;
public Respawn Respawn;
}
}