Files
Nitrox/NitroxClient/GameLogic/Spawning/WorldEntities/IWorldEntitySpawner.cs
2025-07-06 00:23:46 +02:00

18 lines
529 B
C#

using System.Collections;
using NitroxModel.DataStructures.GameLogic.Entities;
using NitroxModel.DataStructures.Util;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.WorldEntities
{
/**
* Allows us to create custom entity spawners for different world entity types.
*/
public interface IWorldEntitySpawner
{
IEnumerator SpawnAsync(WorldEntity entity, Optional<GameObject> parent, EntityCell cellRoot, TaskResult<Optional<GameObject>> result);
bool SpawnsOwnChildren();
}
}