Files
Nitrox/NitroxClient/Unity/Helper/MathUtil.cs
2025-07-06 00:23:46 +02:00

23 lines
489 B
C#

using UnityEngine;
namespace NitroxClient.Unity.Helper
{
public class MathUtil
{
public static Vector3 ClampMagnitude(Vector3 v, float max, float min)
{
double sm = v.sqrMagnitude;
if (sm > (double)max * max)
{
return v.normalized * max;
}
else if (sm < (double)min * min)
{
return v.normalized * min;
}
return v;
}
}
}