Files
Nitrox/NitroxModel/DataStructures/GameLogic/SessionSettings.cs
2025-07-06 00:23:46 +02:00

14 lines
273 B
C#

using System;
namespace NitroxModel.DataStructures.GameLogic;
/// <summary>
/// States that are temporary for one session so we don't need to persist them
/// </summary>
[Serializable]
public class SessionSettings
{
public bool FastHatch;
public bool FastGrow;
}