57 lines
2.4 KiB
C#
57 lines
2.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using System.Reflection.Emit;
|
|
using HarmonyLib;
|
|
using NitroxClient.GameLogic;
|
|
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
|
|
using NitroxModel.DataStructures;
|
|
using NitroxModel.Helper;
|
|
using UnityEngine;
|
|
|
|
namespace NitroxPatcher.Patches.Dynamic;
|
|
|
|
/**
|
|
* When a player is finished crafting an item, we need to let the server know we spawned the items. We also
|
|
* let other players know to close out the crafter and consider it empty.
|
|
*/
|
|
public sealed partial class CrafterLogic_TryPickupSingleAsync_Patch : NitroxPatch, IDynamicPatch
|
|
{
|
|
public static readonly MethodInfo TARGET_METHOD = AccessTools.EnumeratorMoveNext(Reflect.Method((CrafterLogic t) => t.TryPickupSingleAsync(default(TechType), default(IOut<bool>))));
|
|
|
|
public static readonly OpCode INJECTION_OPCODE = OpCodes.Call;
|
|
public static readonly object INJECTION_OPERAND = Reflect.Method(() => CrafterLogic.NotifyCraftEnd(default(GameObject), default(TechType)));
|
|
|
|
private static readonly MethodInfo COMPONENT_GAMEOBJECT_GETTER = Reflect.Property((Component t) => t.gameObject).GetMethod;
|
|
|
|
public static IEnumerable<CodeInstruction> Transpiler(MethodBase original, IEnumerable<CodeInstruction> instructions)
|
|
{
|
|
foreach (CodeInstruction instruction in instructions)
|
|
{
|
|
yield return instruction;
|
|
|
|
if (instruction.opcode.Equals(INJECTION_OPCODE) && instruction.operand.Equals(INJECTION_OPERAND))
|
|
{
|
|
/*
|
|
* Injects: Callback(this.gameObject, gameObject);
|
|
*/
|
|
yield return original.Ldloc<CrafterLogic>();
|
|
yield return new CodeInstruction(OpCodes.Callvirt, COMPONENT_GAMEOBJECT_GETTER);
|
|
yield return new CodeInstruction(OpCodes.Ldloc_S, (byte)5);
|
|
yield return new CodeInstruction(OpCodes.Call, ((Action<GameObject, GameObject>)Callback).Method);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void Callback(GameObject crafter, GameObject item)
|
|
{
|
|
if (crafter.TryGetIdOrWarn(out NitroxId crafterId))
|
|
{
|
|
// Tell the other players to consider this crafter to no longer contain a tech type.
|
|
Resolve<Entities>().BroadcastMetadataUpdate(crafterId, new CrafterMetadata(null, DayNightCycle.main.timePassedAsFloat, 0));
|
|
}
|
|
|
|
// The Pickup() item codepath will inform the server that the item was added to the inventory.
|
|
}
|
|
}
|