Files
Nitrox/NitroxPatcher/Patches/Dynamic/QuickSlots_Bind_Patch.cs
2025-07-06 00:23:46 +02:00

34 lines
1.0 KiB
C#

using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.DataStructures;
using NitroxModel.DataStructures.Util;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class QuickSlots_Bind_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((QuickSlots t) => t.Bind(default(int), default(InventoryItem)));
public static void Postfix(QuickSlots __instance)
{
Optional<NitroxId>[] slotItemIds = new Optional<NitroxId>[__instance.binding.Length];
for (int i = 0; i < __instance.binding.Length; i++)
{
InventoryItem inventoryItem = __instance.binding[i];
if (inventoryItem != null && inventoryItem.item)
{
slotItemIds[i] = inventoryItem.item.GetId();
}
else
{
slotItemIds[i] = Optional.Empty;
}
}
Resolve<LocalPlayer>().BroadcastQuickSlotsBindingChanged(slotItemIds);
}
}