Files
Nitrox/NitroxClient/Communication/Packets/Processors/AggressiveWhenSeeTargetChangedProcessor.cs
2025-07-06 00:23:46 +02:00

14 lines
494 B
C#

using NitroxClient.Communication.Packets.Processors.Abstract;
using NitroxClient.GameLogic;
using NitroxModel.Packets;
namespace NitroxClient.Communication.Packets.Processors;
public class AggressiveWhenSeeTargetChangedProcessor : ClientPacketProcessor<AggressiveWhenSeeTargetChanged>
{
public override void Process(AggressiveWhenSeeTargetChanged packet)
{
AI.AggressiveWhenSeeTargetChanged(packet.CreatureId, packet.TargetId, packet.Locked, packet.AggressionAmount);
}
}