21 lines
527 B
C#
21 lines
527 B
C#
using NitroxClient.Communication.Packets.Processors.Abstract;
|
|
using NitroxClient.GameLogic;
|
|
using NitroxModel.Packets;
|
|
|
|
namespace NitroxClient.Communication.Packets.Processors;
|
|
|
|
public class CreatureActionProcessor : ClientPacketProcessor<CreatureActionChanged>
|
|
{
|
|
private readonly AI ai;
|
|
|
|
public CreatureActionProcessor(AI ai)
|
|
{
|
|
this.ai = ai;
|
|
}
|
|
|
|
public override void Process(CreatureActionChanged packet)
|
|
{
|
|
ai.CreatureActionChanged(packet.CreatureId, packet.CreatureActionType);
|
|
}
|
|
}
|