Files
Nitrox/NitroxClient/Communication/Packets/Processors/CyclopsFireCreatedProcessor.cs
2025-07-06 00:23:46 +02:00

25 lines
747 B
C#

using NitroxClient.Communication.Abstract;
using NitroxClient.Communication.Packets.Processors.Abstract;
using NitroxClient.GameLogic;
using NitroxModel_Subnautica.Packets;
namespace NitroxClient.Communication.Packets.Processors
{
public class CyclopsFireCreatedProcessor : ClientPacketProcessor<CyclopsFireCreated>
{
private readonly IPacketSender packetSender;
private readonly Fires fires;
public CyclopsFireCreatedProcessor(IPacketSender packetSender, Fires fires)
{
this.packetSender = packetSender;
this.fires = fires;
}
public override void Process(CyclopsFireCreated packet)
{
fires.Create(packet.FireCreatedData);
}
}
}