Files
Nitrox/NitroxClient/Communication/Packets/Processors/CyclopsFireSuppressionProcessor.cs
2025-07-06 00:23:46 +02:00

25 lines
808 B
C#

using NitroxClient.Communication.Abstract;
using NitroxClient.Communication.Packets.Processors.Abstract;
using NitroxClient.GameLogic;
using NitroxModel_Subnautica.Packets;
namespace NitroxClient.Communication.Packets.Processors
{
public class CyclopsFireSuppressionProcessor : ClientPacketProcessor<CyclopsFireSuppression>
{
private readonly IPacketSender packetSender;
private readonly Cyclops cyclops;
public CyclopsFireSuppressionProcessor(IPacketSender packetSender, Cyclops cyclops)
{
this.packetSender = packetSender;
this.cyclops = cyclops;
}
public override void Process(CyclopsFireSuppression fireSuppressionPacket)
{
cyclops.StartFireSuppression(fireSuppressionPacket.Id);
}
}
}