38 lines
1.3 KiB
C#
38 lines
1.3 KiB
C#
using NitroxClient.Communication.Packets.Processors.Abstract;
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using NitroxClient.MonoBehaviours;
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using NitroxModel.Packets;
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using UnityEngine;
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namespace NitroxClient.Communication.Packets.Processors;
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public class FMODCustomEmitterProcessor : ClientPacketProcessor<FMODCustomEmitterPacket>
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{
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public override void Process(FMODCustomEmitterPacket packet)
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{
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if (!NitroxEntity.TryGetObjectFrom(packet.Id, out GameObject emitterControllerEntity))
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{
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Log.ErrorOnce($"[{nameof(FMODCustomEmitterProcessor)}] Couldn't find entity {packet.Id}");
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return;
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}
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if (!emitterControllerEntity.TryGetComponent(out FMODEmitterController fmodEmitterController))
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{
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fmodEmitterController = emitterControllerEntity.AddComponent<FMODEmitterController>();
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fmodEmitterController.LateRegisterEmitter();
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}
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using (PacketSuppressor<FMODCustomEmitterPacket>.Suppress())
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using (PacketSuppressor<FMODCustomLoopingEmitterPacket>.Suppress())
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{
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if (packet.Play)
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{
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fmodEmitterController.PlayCustomEmitter(packet.AssetPath);
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}
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else
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{
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fmodEmitterController.StopCustomEmitter(packet.AssetPath);
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}
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}
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}
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}
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