34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
using NitroxClient.Communication.Packets.Processors.Abstract;
|
|
using NitroxClient.MonoBehaviours;
|
|
using NitroxModel.Packets;
|
|
using UnityEngine;
|
|
|
|
namespace NitroxClient.Communication.Packets.Processors;
|
|
|
|
public class FMODEventInstanceProcessor : ClientPacketProcessor<FMODEventInstancePacket>
|
|
{
|
|
public override void Process(FMODEventInstancePacket packet)
|
|
{
|
|
if (!NitroxEntity.TryGetObjectFrom(packet.Id, out GameObject emitterControllerObject))
|
|
{
|
|
Log.ErrorOnce($"[{nameof(FMODEventInstanceProcessor)}] Couldn't find entity {packet.Id}");
|
|
return;
|
|
}
|
|
|
|
if (!emitterControllerObject.TryGetComponent(out FMODEmitterController fmodEmitterController))
|
|
{
|
|
fmodEmitterController = emitterControllerObject.AddComponent<FMODEmitterController>();
|
|
fmodEmitterController.LateRegisterEmitter();
|
|
}
|
|
|
|
if (packet.Play)
|
|
{
|
|
fmodEmitterController.PlayEventInstance(packet.AssetPath, packet.Volume);
|
|
}
|
|
else
|
|
{
|
|
fmodEmitterController.StopEventInstance(packet.AssetPath);
|
|
}
|
|
}
|
|
}
|