23 lines
758 B
C#
23 lines
758 B
C#
using NitroxClient.Communication.Abstract;
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using NitroxClient.Communication.Packets.Processors.Abstract;
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using NitroxModel.Packets;
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namespace NitroxClient.Communication.Packets.Processors
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{
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public class MultiplayerSessionPolicyProcessor : ClientPacketProcessor<MultiplayerSessionPolicy>
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{
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private readonly IMultiplayerSession multiplayerSession;
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public MultiplayerSessionPolicyProcessor(IMultiplayerSession multiplayerSession)
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{
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this.multiplayerSession = multiplayerSession;
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}
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public override void Process(MultiplayerSessionPolicy packet)
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{
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Log.Info("Processing session policy information.");
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multiplayerSession.ProcessSessionPolicy(packet);
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}
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}
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}
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