Files
Nitrox/NitroxClient/Communication/Packets/Processors/MultiplayerSessionReservationProcessor.cs
2025-07-06 00:23:46 +02:00

22 lines
726 B
C#

using NitroxClient.Communication.Abstract;
using NitroxClient.Communication.Packets.Processors.Abstract;
using NitroxModel.Packets;
namespace NitroxClient.Communication.Packets.Processors
{
public class MultiplayerSessionReservationProcessor : ClientPacketProcessor<MultiplayerSessionReservation>
{
private readonly IMultiplayerSession multiplayerSession;
public MultiplayerSessionReservationProcessor(IMultiplayerSession multiplayerSession)
{
this.multiplayerSession = multiplayerSession;
}
public override void Process(MultiplayerSessionReservation packet)
{
multiplayerSession.ProcessReservationResponsePacket(packet);
}
}
}