55 lines
1.8 KiB
C#
55 lines
1.8 KiB
C#
using NitroxClient.Communication.Packets.Processors.Abstract;
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using NitroxClient.GameLogic.FMOD;
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using NitroxClient.MonoBehaviours;
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using NitroxClient.Unity.Helper;
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using NitroxModel.GameLogic.FMOD;
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using UnityEngine;
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namespace NitroxClient.Communication.Packets.Processors;
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public class ToggleLightsProcessor : ClientPacketProcessor<NitroxModel.Packets.ToggleLights>
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{
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private readonly FMODWhitelist fmodWhitelist;
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public ToggleLightsProcessor(FMODWhitelist fmodWhitelist)
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{
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this.fmodWhitelist = fmodWhitelist;
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}
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public override void Process(NitroxModel.Packets.ToggleLights packet)
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{
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GameObject gameObject = NitroxEntity.RequireObjectFrom(packet.Id);
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ToggleLights toggleLights = gameObject.RequireComponent<ToggleLights>();
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if (packet.IsOn == toggleLights.GetLightsActive())
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{
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return;
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}
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using (PacketSuppressor<NitroxModel.Packets.ToggleLights>.Suppress())
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using (FMODSystem.SuppressSendingSounds())
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{
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using (FMODSystem.SuppressSubnauticaSounds())
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{
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toggleLights.SetLightsActive(packet.IsOn);
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}
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FMODAsset soundAsset;
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if (packet.IsOn)
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{
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soundAsset = toggleLights.lightsOnSound ? toggleLights.lightsOnSound.asset : toggleLights.onSound;
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}
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else
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{
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soundAsset = toggleLights.lightsOffSound ? toggleLights.lightsOffSound.asset : toggleLights.offSound;
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}
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if (soundAsset && fmodWhitelist.TryGetSoundData(soundAsset.path, out SoundData soundData))
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{
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FMODEmitterController.PlayEventOneShot(soundAsset, soundData.Radius, toggleLights.transform.position);
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}
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}
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}
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}
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