Files
Nitrox/NitroxClient/Communication/Packets/Processors/VehicleMovementsProcessor.cs
2025-07-06 00:23:46 +02:00

25 lines
745 B
C#

using NitroxClient.Communication.Packets.Processors.Abstract;
using NitroxClient.MonoBehaviours;
using NitroxModel.Packets;
namespace NitroxClient.Communication.Packets.Processors;
public class VehicleMovementsProcessor : ClientPacketProcessor<VehicleMovements>
{
public override void Process(VehicleMovements packet)
{
if (!MovementBroadcaster.Instance)
{
return;
}
foreach (MovementData movementData in packet.Data)
{
if (MovementBroadcaster.Instance.Replicators.TryGetValue(movementData.Id, out MovementReplicator movementReplicator))
{
movementReplicator.AddSnapshot(movementData, (float)packet.RealTime);
}
}
}
}