Files
Nitrox/NitroxClient/Debuggers/Drawer/UnityUI/AspectRatioFitterDrawer.cs
2025-07-06 00:23:46 +02:00

33 lines
1.1 KiB
C#

using UnityEngine;
using UnityEngine.UI;
namespace NitroxClient.Debuggers.Drawer.UnityUI;
public class AspectRatioFitterDrawer : IDrawer<AspectRatioFitter>
{
public void Draw(AspectRatioFitter aspectRatioFitter)
{
using (new GUILayout.HorizontalScope())
{
GUILayout.Label("Aspect Mode", NitroxGUILayout.DrawerLabel, GUILayout.Width(NitroxGUILayout.DEFAULT_LABEL_WIDTH));
NitroxGUILayout.Separator();
aspectRatioFitter.aspectMode = NitroxGUILayout.EnumPopup(aspectRatioFitter.aspectMode);
}
using (new GUILayout.HorizontalScope())
{
GUILayout.Label("Aspect Ratio", NitroxGUILayout.DrawerLabel, GUILayout.Width(NitroxGUILayout.DEFAULT_LABEL_WIDTH));
NitroxGUILayout.Separator();
if (aspectRatioFitter.aspectMode == AspectRatioFitter.AspectMode.None)
{
NitroxGUILayout.FloatField(aspectRatioFitter.aspectRatio);
}
else
{
aspectRatioFitter.aspectRatio = NitroxGUILayout.FloatField(aspectRatioFitter.aspectRatio);
}
}
}
}