Files
Nitrox/NitroxClient/GameLogic/FMOD/FMODSoundSuppressor.cs
2025-07-06 00:23:46 +02:00

22 lines
435 B
C#

using System;
namespace NitroxClient.GameLogic.FMOD;
/// <summary>
/// Suppresses sounds played by base Subnautica, but not by Nitrox
/// </summary>
public readonly struct FMODSoundSuppressor : IDisposable
{
public static bool SuppressFMODEvents { get; private set; }
public FMODSoundSuppressor()
{
SuppressFMODEvents = true;
}
public void Dispose()
{
SuppressFMODEvents = false;
}
}